Monday, May 28, 2012

Is Demon's Souls "Hardcore"?



Demon's Souls.

I had heard so many good things about this game since it came out. Well, I guess good things might not be the right words exactly. I heard it was hard but that it was one of the best games of this generation. I bought it like a year after it came out, before it became a PS3 Greatest Hits titles but had just never gotten around to playing it till this weekend.

I guess what finally made me try it was the fact that Atlus said that instead of taking the servers offline in a couple of days, they had decided to keep them running. Also, they announced that the worlds in Demon's Souls would have a Pure White tendency through Labor Day. Tendencies go from white which means the demons in the game are weaker to black which means they are stronger. So I thought it was a good time to play since the game would essentially be in easy mode.

I love the look of the game. It reminds me a bit of the Lord of the Rings movies and The Elder Scrolls games, and maybe HBO's Game of Thrones (IF it had a budget). I'll give it this. This game has atmosphere by the buckets. It really feels like demons have invaded the world and either have killed everyone or sucked their souls out and driven them mad. When you're in the dark with just the little glowing light on your belt, Demon's Souls ventures into Resident Evil territory.

The combat is also quite good, but though Demon's Souls LOOKS like a hack and slash a la Dungeon Siege or Diablo, it is more of a strategy puzzle solving RPG fighter. All your attacks have realistic follow throughs and inertia so if you just go in swinging blindly even a dog can kill you. You have to learn the move sets of enemies so you know when to counter, block, or attack.

You know, I thought I was just going to give some thoughts on why I am going to quit playing this game, but it's turning into a review isn't it? This is just my impressions after about 8 hours of gameplay.

The online messaging is really cool. Other players can leave pre-fabricated messages on the ground throughout the game. You can also write your own messages. Like if you get ambushed and live through it or die, you can go back and write a message saying "look out" or "archer ahead" so someone doesn't experience the trap when they play through. Of course, every player doesn't tell the truth. The game also lets you recommend messages, so if a message has very few recommends, it's probably a lie to get you killed! Again, that aspect of the game is brilliant. You can also click on bloodstains and see how other players died. But the messaging was much more helpful.

Now for the negatives that are probably going to make me stop playing this game.

You can't sell anything. I pick up armor and weapons and there is a shop where you buy stuff, but you cannot sell anything! The only way you get Souls (money) is by killing enemies, be they human or otherwise. So what this game seems to be telling me is that Demon's Souls is merely a monster killing game, akin to Monster Hunter. The combat in this game reminds me a LOT of the Capcom franchise. Maybe this game started out as a clone. Your options for equipment and items are to either carry them, store them with a dude named Stockpile Thomas, or simply drop them. It just seems like such a waste to have loot just laying around. Let's recycle!

You die a lot in this game. When you die you keep all of your items and equipment BUT you lose your money (Souls). When you die you are sent back to the last Archstone (transporter) that you used, which is at the beginning of the level. IF you manage to make it back to the exact spot you died at, you can reclaim your lost Souls. Problem is that I grow impatient and just want to plow through all the enemies to get back to my death point. I ended up dying a lot BEFORE I reached my initial goal and the original death point gets replaced with your most recent death when you had no Souls, so you lose ALL your souls. So the game prods you into a "use it or lose it" mentality. Even a tiny sliver of checkpoints would have placated me.

It also makes you afraid to explore and experiment. Especially when you face a new enemy. You see a new enemy, you get one chance to attack, he kills you, rinse and repeat. OVER AND OVER AND OVER. So you don't get the chance to learn when you face more powerful foes. You simply die. That's another thing. When you die you don't respawn mortal. You are in Soul form....which means you have about 1/4 of your normal health! The only way to turn back human is to beat a boss, use an item, or help another player beat a boss. I never got the chance to enter anyone else's game in the 8 or so hours I played.  What is the point of the Soul form, I ask you? Just to make the game harder. There were times when I skipped an area simply because I wasn't given the chance to LEARN how to defeat an enemy. I learned how to die, but I didn't have the oppurtunity to learn how to LIVE!

And that brings me to this thought: Demon's Souls main game mechanic, its one gimmick,  is that it is hard. I could essentially get this same experience by putting the settings of Dungeon Siege 3 or Monster Hunter 3 on Hard or Super Hard. Maybe not ambience wise, but in terms of difficulty. I'm sure if someone made a Call of Duty game and just set "Hardened" as the default setting, it would garner a cult following simply by advertising "This game is Hardcore. It's not for pussies." The whole idea of a "hardcore" game makes me laugh. The very fact that it IS a game says that its not hardcore. If Demon's Souls was "hardcore" then you would die once and the entire game would never be playable by you again. Do not use difficulty as a game's main selling point. End of story.

I have not been taken in. I am not a pussy. I just refuse to continue to play this game. Tedious. Frustrating. This is not the 1980s.


Wednesday, May 23, 2012

Sunday, May 20, 2012

Book Review: The Humming Room by Ellen Potter


Roo Fanshaw's dad and stepmom have been murdered in a drug deal gone bad. The only reason she survived is because she's really good at hiding. When it all went down, she hid underneath her mobile home. Roo is really good at hiding her true self as well. She was constantly bullied at school, so she convinced everyone that she was crazy in order to make the kids leave her alone. Roo feels more at peace communing with nature. Another problem she has is that she likes to steal things that do not belong to her.

Roo is surprised to find out that her father has a rich brother, and that this uncle has invited Roo to live with him on Cough Rock Island. It might sound like a good deal, but when Roo arrives she finds that his home is a delapidated facility that once served as a hospital for children suffering from tuberculosis. Apparently, the hospital was not very successful in its treatments because there is a chute where they used to throw the bodies of kids that didn't respond to their cure. Her uncle, who looks like a twin of her dead father, wants nothing to do with Roo, shoving her off on his assistants, Ms. Valentine and a young woman named Violet.

Roo is allowed to explore any part of the former hospital except the East Wing, but that is precisely where she keeps on hearing strange humming noises, crying, and sometimes, screams.

There is a byline on the cover of this book that states that The Humming Room is "inspired by The Secret Garden". I have never read the novel by Frances Hodgson Burnett but I remember I really liked the 1993 film adaptation back in the day. Having only seen the movie, I would say that Potter's novel sticks pretty close to the story of The Secret Garden. What Potter did was simply to update it a bit, maybe making the story a bit grittier with Roo's father and stepmom being murdered. She also made the atmosphere a lot creepier. The old hospital has lots of old abandoned beds, wheelchairs, and other things left behind. It's almost like Potter took the story of The Secret Garden and set it in the environment of The Orphanage, the Spanish horror film.

I enjoyed this book, but felt it stuck a little too closely to the story that inspired it. I think Potter should have been more imaginative and bold and played with the plot a bit more.

My Grade: B+

The Humming Room by Ellen Potter
Published by Feiwel and Friends
Print list price: $16.99
E-book price: $9.99

Sunday, May 6, 2012

Bedrock City Gets A Little Cranky




If you read my previous post about Free Comic Book Day you'll know that I thought it was a bust and a waste of time. So I complained on the Facebook page of the comic shop I went to, Bedrock City, which is a chain in Houston and the surrounding areas. I basically just told them that waiting in line for 4 comics for 40 minutes was not worth it. This is what they replied back on their Facebook:

"Sorry you feel ripped off for us giving you something for free. Many stores in town only let you get one comic, but we wanted people to be able to try multiple titles. I apologize for not letting you take one of everythingl. I can understand how horrible it is to be limited to what you get for FREE. We actually pay for these comics and do this to help promote comics and let people try something new for FREE. Sorry you had to wait in line, as I guess we could have left it to a mad dash for comics. We felt the line would help keep it organized, and it did. It moved quickly, and the only people that waited 40 minutes were ones that got here before we opened and chose to wait that long. It's amazing the things that people find to gripe about....."

Now I had no idea that the comic stores paid for the free comics. I'm sure that they paid just a fraction of the cost with the rest being underwritten by the pubs. If not, then that's not very fair. Be that as it may, I didn't really appreciate the patronizing and sarcastic tone of the Bedrock City response. According to them, I should be falling down on my knees and crying in gratitude for 4 shitty comics. They kept on throwing FREE in as though I didn't understand that it was free comic book day.

And yes, the wait and checkout process did take 40 minutes, NOT because I got there 40 minutes early, but because that is how long it took. I got to the store a bit after opening.

I replied back to Bedrock on Facebook and told them simply that I didn't appreciate their tone and that I was simply being honest. I thought Free Comic Day was a complete waste of time at their store, but other people might have thought it was great. I also told them that I spent over $20 in their store on Saturday and buy stuff almost every week from them. And that writing me such "witty" retorts might make me QUIT going to their store. If they had explained the situation without being rude, I would've just said "oh, I wasn't aware of that".

Soon after that, Bedrock deleted my posts and their bitchy reply. I'm still pondering whether I want to ever go back. There are plenty of other options for buying comics. Other comic stores, Ebay, internet and Ipad. In the end, I will have my revenge, because in a couple of years, comic stores probably won't even exist. They are obsolete already.

Saturday, May 5, 2012

Free Comic Day Was A Waste Of Time



I got up early this morning to make it to my local Bedrock City Comics for Free Comic Day. I think this is actually the first comic day I've ever gone to. Last time I was in the comic store they said there would be a line so I wanted to be there when it opened at 10am. They were right. There was a line. It took me and my friend about 40 minutes to get in an out of the store.

What pissed me off was that there was a 4 comic limit. You could only get 4 comics. What a rip. I stood in line for FOUR comics for 40 minutes? I just assumed (dumb me), that I would be able to get one copy of each free comic. But alas, that's what I get for assuming. If I had known about the limit, I wouldn't even have bothered to go. After looking around the net a bit after getting home, it looks like how many comics you can get is dictated by each comic store. So while some offer even less, others offer a lot more, so next time I will definitely call around to see what each store is offering.

If all of the stores in my city have the same limit, I will not participate in the Free Day ever again. So these are the free comics I got, along with a free Thor heroclix figure:







Also picked up Earth 2 #1 from DC and the first volume of Daredevil Marvel Essentials. These were definitely not free.



All in all, going to that comic shop was a big waste of time.

Oh yeah, me and my friend were talking in the line right at the point of getting to the comics, and this woman and her punk son suddenly appear in front of us. She said "I feel awkward about cutting here, but we have to be somewhere in 10 minutes, so....". Funny thing is we were so engaged in looking at stuff waiting in line that we wouldn't even have noticed them cutting IF they hadn't said anything. But we were so close by then, I didn't even care. Funny thing is you had to wait to leave AFTER you got your free comics and check out just as if you were buying them, so they ended up leaving without getting any comics. Idiots. I thought that was pretty stupid too. You had to wait in line to GET the free comics and THEN you had to wait in line to LEAVE with your comics??? WHAT A WASTE OF TIME.

I think this was my first and last free comic book day.  And it has also reminded me of why I could care less if physical comic stores cease to exist. They waste my time.

Tuesday, March 13, 2012

Yakuza: Dead Souls $15 Off On Amazon



Yakuza Dead Souls is currently priced at $44.99 on Amazon!

Wednesday, March 7, 2012

Action Comics #1 (2011) Comic Review


Last time I did a review of the "New 52", the first issue of the new Justice League had just hit and I was excited about the reboot, and I bought most of the next week's books via Comixology. But I fell away from it because of work and just never got back to the New 52 hoopla. So I'm just now getting around to reading some of the books I bought about 6 months ago. Going alphabetically, I started with Action Comics #1, written by Grant Morrison and with art by Rags Morales (I hope Rags is a nickname).

From what I remember of Golden Age reprints I've read, Superman never really faced off against exotic super-powered super-villains in the early days. He fought against wife-beaters, common crooks, and even saboteurs. This first issue of this new series is a throwback to that time. Superman doesn't even have an official costume at this point. Instead, he flies around, or rather leaps, in a Superman top and cape mismatched with jeans and work boots! There's not even an origin story in this first ish. Instead, Superman mysteriously appeared in Metropolis 6 months ago with no explanation and is fighting against injustice and crime Batman-style, except without the darkness of Bats' personality. If anything, Supes reminds me a lot of Spider-Man so far, dropping quips and playing around a lot, even though his job is very serious. Since he's such a loose cannon the cops and the military see him as a very dangerous man and want to find a way to control his power since his powers seem to be evolving and becoming stronger. Enter Lex Luthor, who has been called in by Lois Lane's dad, who happens to be an army general, to either capture or destroy Superman.

I enjoyed this first issue. If you can believe it, I've never read a comic by Grant Morrison. I try to avoid overhyped writers and I also believe people like Morrison do not allow room in comics for up and coming talent, since they control so many titles. But I guess I could call myself a reluctant possible fan after reading this first isssue. Time will tell. The art by Rags was good as well. I think it's hard to come up with new designs for such iconic characters but he handles that burden well. It's nice to see Superman, Lois, and Jimmy look so young. I think DC always controlled their images a little too much so that the Superman Family became the most conservative looking cast in the comic world. I also thought it was cool that Morrison didn't start off the series with the same boring origin story that we already know so well. He started Action Comics off with "ACTION". Wow, who would have thunk? Am currently downloading issue #2 onto my Ipad.

My Grade: A

Published by DC Comics
Digital copy price: $2.99